![]() just swim at the bottom of the river and pop up for air in the clear areas where you won't get shot. In river sections don't use Boats / Jetski's. Have a go at heading straight for the checkpoints (you won't always have to kill everyone)Ĥ. Take your time when clearing areas, its not unlimited spawns and eventually everyone will die. Achievements don't stack and you'll need to know the maps as there is NO RADAR on this mode.Ģ. Unless you're a hero play through on a lower level first. Must be put in everytime your low (which will be a lot).ġ. " Bloodlust" and " UnleashHell" these need to be only put in once while playing (These become available as you get upgraded). If you want to make things a little easier then use the following codes (put in via Cheats Menu). Flickering grass (Is alphablending issue?).Īnd in conclusion - glutches with dynamic shadows.This is a guide to make things a little easier whilst playing on " Predator" difficulty. Sometimes disappear, after load checkpoints predominantly, but returns later. Very intensive bloom (Terrain heat effect?). Sound work at the start, but dissapear when player entering in any building (In engine: Sound area changes from outdoor to indoor, sounds off and don't restore). Restart checkpoint and ocean view will be better yet. If get a boat, water shader become to visible. There are graphic and sounds issues, but now is little more interesting. On my hardware stable 30 fps at the any stages. Emulator doesn't crash even after many restarts, checkpoints work. Level can be completed without any problems. Well, playable state so quite to very well. There's more 'action' in gameplay, so it's a good stress test for emulation state. Using a 'little trick', I launched a second level - 01_Beach instead first.
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